The Adjudicator

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====Tips====
 
====Tips====
 
*Place your Zoltans in areas in need of more power to combat the low energy that the ship starts off with.
 
*Place your Zoltans in areas in need of more power to combat the low energy that the ship starts off with.
*Get an ion weapon to disable shields and take advantage of having a halberd beam.
+
*Get an ion weapon to disable shields and take advantage of having a halberd beam. In the beginning you can also use the Leto.
 
*Get an Engi and a Mantis to repair systems quickly and deal with enemies, respectively.
 
*Get an Engi and a Mantis to repair systems quickly and deal with enemies, respectively.
 
*Take advantage of the Zoltan shielding to upgrade offense more in the beginning. After disabling enemy ship's shields (i.e. with an ion bomb), the halberd beam can deal a lot of damage. Enemies also can't teleport in while the Zoltan shielding is up, so disable that as soon as possible.
 
*Take advantage of the Zoltan shielding to upgrade offense more in the beginning. After disabling enemy ship's shields (i.e. with an ion bomb), the halberd beam can deal a lot of damage. Enemies also can't teleport in while the Zoltan shielding is up, so disable that as soon as possible.

Revision as of 05:53, 6 March 2013

The Adjudicator
Cruiser Hull Zoltan A The Adjudicator.png
Cruiser Zoltan A The Adjudicator.png
Ship type Zoltan Cruiser
Layout Layout A
Crew ZoltanZoltanZoltan
Weapons Halberd Beam, Leto
Missiles 12 Missiles
Drone parts 2 Drone parts
Power 5
Augmentations Zoltan Shield
Achievements Shields Holding, Givin' her all she's got, Captain!, Manpower
Piloting
Power
Door System
Power
Sensors
Power
Oxygen
Power
Shields
Power
Engines
Power
Weapon Control
Power
Medbay
Power

Contents

Unlock Ship

The Adjudicator can be unlocked in the Zoltan Homeworlds by picking peaceful and diplomatic choices.

Ship Features

The Adjudicator's unique feature is its Zoltan Shield, a special outer shield that will absorb five points of damage before disappearing. Until it disappears it prevents Teleportation (at least hostile, not checked outboard teleport). This shield will recharge only upon jumping to a new beacon.

Strategies

Strengths

  • Zoltan Shield gives extra protection
  • Zoltans provide extra power to systems
  • Halberd beam can damage multiple systems at once and can cause breaches

Weaknesses

  • Start off with only five power bars
  • Crew has low health
  • Weapons either take a long time to charge up or require missiles
  • Can't fully power everything in beginning of the game

Tips

  • Place your Zoltans in areas in need of more power to combat the low energy that the ship starts off with.
  • Get an ion weapon to disable shields and take advantage of having a halberd beam. In the beginning you can also use the Leto.
  • Get an Engi and a Mantis to repair systems quickly and deal with enemies, respectively.
  • Take advantage of the Zoltan shielding to upgrade offense more in the beginning. After disabling enemy ship's shields (i.e. with an ion bomb), the halberd beam can deal a lot of damage. Enemies also can't teleport in while the Zoltan shielding is up, so disable that as soon as possible.

Achievements

Personal tools
Namespaces

Variants
Actions
Navigation
Ship
Game
Guides
Modding
Technical help
Community
Toolbox